<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Broken Colony Devlog - itch.io</title><link>https://denvermullets.itch.io/broken-colony</link><description>scifi survival city builder that focuses on interpersonal relationships; banished meets the sims</description><item><guid>https://denvermullets.itch.io/broken-colony/devlog/1591302/260717-updates-v017</guid><title>260717 updates - v0.17</title><link>https://denvermullets.itch.io/broken-colony/devlog/1591302/260717-updates-v017</link><pubDate>Sat, 18 Jul 2026 00:33:23 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NTYzNTA3LmpwZw==/400x224%23c/%2BIGL2i.jpg"/><p>Version 0.17 What’s new This is a big update compared to the last one I released. I’m in the middle of an art asset swap so the game file is larger now than it will be soon. I was previously using...</p>]]></description></item><item><guid>https://denvermullets.itch.io/broken-colony/devlog/1562407/260623-updates-v012</guid><title>260623 updates - v0.12</title><link>https://denvermullets.itch.io/broken-colony/devlog/1562407/260623-updates-v012</link><pubDate>Tue, 23 Jun 2026 22:19:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>ok, i&#039;m taking this a bit more seriously and this is kind of a bigger update. i&#039;ve been focusing on improving UI and exposing more of the actual systems i previously built. hopefully, the world feels...</p>]]></description></item><item><guid>https://denvermullets.itch.io/broken-colony/devlog/1559149/260619-updates</guid><title>260619 updates</title><link>https://denvermullets.itch.io/broken-colony/devlog/1559149/260619-updates</link><pubDate>Sat, 20 Jun 2026 10:53:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>ok, i did the whole apple dev account stuff so i can export a signed/trusted mac build (what a fkn process!) so this is the first export that should be signed. please, please, let me know if it still...</p>]]></description></item><item><guid>https://denvermullets.itch.io/broken-colony/devlog/1556873/260617-updates</guid><title>260617 updates</title><link>https://denvermullets.itch.io/broken-colony/devlog/1556873/260617-updates</link><pubDate>Wed, 17 Jun 2026 22:56:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>a LOT of UI changes and expanded dialogue. # Version 0.09 # What&#039;s new ## 2026-06-17 - ** Rebuilt save system. ** Saves now use a single continuous timeline per slot, so saving over a slot and loading...</p>]]></description></item><item><guid>https://denvermullets.itch.io/broken-colony/devlog/1555173/260615-updates</guid><title>260615 updates</title><link>https://denvermullets.itch.io/broken-colony/devlog/1555173/260615-updates</link><pubDate>Tue, 16 Jun 2026 00:31:38 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODk4MjE0LnBuZw==/400x224%23c/byo4i9.png"/><p>i&#039;ve been focusing on UI a little bit more to try to get some of the fun systems i&#039;ve been working on some screentime. let me know if you think something sucks # Version 0.08 # What&#039;s new ## 2026-06-1...</p>]]></description></item><item><guid>https://denvermullets.itch.io/broken-colony/devlog/1553018/260613-updates</guid><title>260613 updates</title><link>https://denvermullets.itch.io/broken-colony/devlog/1553018/260613-updates</link><pubDate>Sat, 13 Jun 2026 20:20:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODUyNjM5LnBuZw==/400x224%23c/1XflOL.png"/><p>Version 0.06 What&#039;s new 2026-06-13 — Rumors, scars &amp; a new look Plant a rumor. A new manipulative verb lets you seed rumors among colonists — those caught up in one carry thoughts of being duped...</p>]]></description></item><item><guid>https://denvermullets.itch.io/broken-colony/devlog/1551177/260611-updates</guid><title>260611 updates</title><link>https://denvermullets.itch.io/broken-colony/devlog/1551177/260611-updates</link><pubDate>Fri, 12 Jun 2026 00:35:31 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODE3NjQwLnBuZw==/400x224%23c/k%2BN3aU.png"/><p>i didn&#039;t realize that it&#039;s better to post devlogs here, but anyways. i&#039;m trying with some new exploration of the UI so if you have any thoughts, let me know. # Version 0.05 # What&#039;s new ## 2026-06-11...</p>]]></description></item><item><guid>https://denvermullets.itch.io/broken-colony/devlog/1550196/260610-updates</guid><title>260610 Updates</title><link>https://denvermullets.itch.io/broken-colony/devlog/1550196/260610-updates</link><pubDate>Thu, 11 Jun 2026 00:32:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p># Version 0.04 # What&#039;s new ## 2026-06-10 — Crushes, courtship &amp; ambition - ** Colonists fall in love. ** A full crush-and-courtship pipeline means colonists now develop crushes, court each other, a...</p>]]></description></item></channel></rss>